Video editor
BonzaiAI
Description
A built-in video editor, so users can finish their courses in one place.
Context
By the time I started on the video editor, BonzaiAI was already live with real users and a working core flow. The product’s promise was to replace filming and editing video, so editing was something users needed to be able to do inside the platform. I designed the video editor as a new feature for a product that was already launched.
Challenge
How might we give L&D teams real control over AI-generated videos without turning the editor into a tool they have to learn?
Design Approach
Understanding how video editors actually work
I reviewed how existing video editors are structured: how they group their tools, what sits front and center, and which patterns users already know. Most of them shared the same shape: a menu on the side, a main editing area and a timeline at the bottom. That gave me a starting point for the first concept.
Concept development
I presented few options to stakeholders before committing to a visual polish where we discussed the structure and usability of the tool. The feedback I received from different stakeholders signalled different expectations.
Prioritization workshop
I ran workshop with key stakeholders to identify which items should be prioritized to include in the Minimum Viable Product (MVP). It helped to understand which tools mattered most to our users and align on scope and technical constraints.
Key features
One sidebar for every change
Left sidebar acts as a набір action that shows up in the preview right away, so users see the result as they edit.
Timeline
The timeline shows the whole video at a glance, with a playhead, a time counter, the video’s clips and a separate track for the avatar. Users see how the video is built and how long each part runs.
Preview and regenerate
Changes show up in the preview as a draft. Regenerate sits at the top of the screen and rebuilds the final video with all of them.
Takeaway & reflection
The editor ended up with a defined navigation structure and clear user flows, in an interface flexible enough for both technical and non-technical users.
Presenting the first concept exposed a gap between what engineering could deliver and what the founder wanted, so next time I would get both in the room before I start designing.